in the root directory of the SD card.
<H4>Create Scene</H4>Create a scene without displaying it.<br/><br/>This might be useful if needs to be prepared in some ... Release Notes for more information.
<H4>Destroy Scene</H4>Destroy a previously created scene, hiding it first if necessary.
<H4>Disable</H4>Permanently turn
ode in tasks or <A HREF="element_web">WebView</A> scene elements.
Most Tasker actions can be accessed dir... /A> must be used to access variables local to the scene hosting the WebView.
</P>
<A NAME="globalvars" /... ebView on the device (see action <A HREF="help/ah_scene_element_web_control">Element Web Control</A>)
</P... /CODE>
</P>
<P>
Create the named <A HREF="scenes">scene</A> without displaying it.
</P>
<!-- ___________
ker.png"/>
</H2>
<H3>Introduction</H3>
<P>
A <I>scene</I> is a graphical user-interface consisting of a... uery</CODE></H4>
These actions use a <B>built-in scene</B> with the same name as their action.
After creating a task with such an action, the associated scene can be found
under the <B>Scenes</B> tab on the main Tasker screen. That scene can be edited so that
e.g. all <CODE>Popup</CODE>
aning that their value is specific to the task or scene in which they are used.
</P>
</P>
Variables whic... le, if it has one, otherwise <B>anon</B>
<LI><B>scene</B><BR>
a scene event, with <I>callername</I> being the scene name. For element events, <I>subcallername</I> is the elem
<HTML>
<HEAD><TITLE>Tasker: Scene Edit</TITLE></HEAD>
<BODY>
<H2>
Scene Edit
<IMG style="float:right" SRC="icon_tasker.png"/>
</H2>
<P>
The scene editor is used for designing custom scenes.
</P>
... rner.
<H4>Preview Mode</H4>
This mode shows the scene as it will appear when displayed.
<UL>
<LI>Clic
<HTML>
<HEAD><TITLE>Tasker: Scene Element: Text</TITLE></HEAD>
<BODY>
<H2>
Scene Element: Text
<IMG style="float:right" SRC="icon_taske... look like links are clickable (though not in the scene editor) e.g. URLs, email addresses, phone numbers... 4>Related Actions</H4>
<UL>
<LI><A HREF="help/ah_scene_element_text">Element Text<A>
<LI><A HREF="help/a
<HTML>
<HEAD><TITLE>Tasker: Scene Properties Edit</TITLE></HEAD>
<BODY>
<H2>
Scene Properties Edit
<IMG style="float:right" SRC="icon_ta... lows configuration of the general properties of a scene.
The different types of property are divided into tabs.
</P>
<P>Each basic type of scene (<I>Overlay, Dialog</I> and <I>Activity</I>)
has
<HTML>
<HEAD><TITLE>Tasker: Scene Element: Web</TITLE></HEAD>
<BODY>
<H2>
Scene Element: Web
<IMG style="float:right" SRC="icon_tasker.... tance
selection elements in forms, will crash the scene when they are activated.
</P>
<P>
If this parameter <B>is</B> checked, when the scene is hidden and reshown, some of its state
will be
<HTML>
<HEAD><TITLE>Tasker: Scene Element: Video</TITLE></HEAD>
<BODY>
<H2>
Scene Element: Video
<IMG style="float:right" SRC="icon_tas... te is maintained during rotation or
hiding of the scene.
</P>
<H4>Parameters: Source</H4>
<P>
Determine... 4>Related Actions</H4>
<UL>
<LI><A HREF="help/ah_scene_element_video_control">Element Video Control</A>