oid-notifier/
<H4>Array Clear</H4>Remove all the elements of an array variable.
<H4>Array Pop</H4>Remove a... nt from an array and shuffle all the higher array elements down to fill the gap.<br/>If Position is higher t... <H4>Array Process</H4>Perform an operation on the elements of an array as a group.<br/><br/>Rotate shifts all the elements to left or right, and puts the end one back at th
</B> and <B>d</B>
then we have an array with 4 <I>elements</I>.
These variables can be used just like any ot... I><B>%arr(#)</B><br>
The number of defined array elements (<B>4</B> in this case)
<LI><B>%arr(#>)</B><br>
... arr()</B> or <B>%arr(:)</B><br>
All of the array elements separated by commas (<B>a,b,c,d</B>)
<LI><B>%arr... >)
<LI><B>%arr(2:4)</B><br>
Contents of defined elements with indices 2 to 4 (<B>b,c,d</B>)
<LI><B>%arr(:
HREF="#video">Video</A>
</UL>
</UL>
<P>
Not all elements have all tabs.
</P>
<A NAME="ui" />
<H3>UI</H3>
... Items</H3>
<P>
Only relevant to Menu and Spinner elements.
</P>
<P>
Each row configures an item in the menu... )
</UL>
<A NAME="text" />
<H4>Text Changed</H4>
Elements: <I>TextEdit</I>
<P>
This event is triggered whe...
</P>
<A NAME="checkchange" />
<H4>Change</H4>
Elements: <I>CheckBox, Toggle</I>
<UL>
<LI><B>%new_val</
art of the editor, where the position and size of elements are arranged.
The display area has two modes depe... </UL>
<P>
When moving and resizing, the sides of elements are snapped to a grid to make alignment
easier. T... e</I> is intended to make it easier to reposition elements. <I>Resize</I> mode
is for making resizing easier... nt is
difficult to directly click on due to other elements or because it's very small.
</P>
<P>
Both short a
l user-interface consisting of a collection of <I>elements</I> to which tasks can be attached to be run when... of completely destroying it, the settings of the elements
are retained for next time it is shown
<LI>the values of the elements in the scene can be changed to track certain
even... quired without any
configuration
</UL>
<H3>Scene Elements</H3>
Each scene is comprised of a number of elem
the input arrays and the output arrays have LESS elements than the input arrays, then the last elements of the arrays will still retain their old values. In other wo... eal commas from commas that simply separate array elements.
===== Sorting =====
==== Sort Arrays ====
As ... ach array.
ATTENTION: because this option removes elements from arrays make sure to use different names for
ask flow control is based on the following Tasker elements:
<UL>
<LI><A HREF="variables">variable</A> valu... to do a set of actions once for each of a set of elements
<LI><I>Goto</I> action (jumping around within a ... al: perform a set of actions for each of a set of elements in turn.
</P>
Use the <I>Foreach Loop</I> as des
tasks or <A HREF="element_web">WebView</A> scene elements.
Most Tasker actions can be accessed direct from ... he task.
</P>
<H4>Embedded in HTML</H4>
WebView elements allow specification of mixed HTML and JS for the ... <CODE>JavaScript(let)</CODE> actions and WebView elements.
</P>
<P>
Exceptions:
</P>
<UL>
<LI>in WebView
new element to a variable array, pushing existing elements upwards to make space if necessary.<br/><br/>If P... ray.<br/><br/>If Fill Spaces is specified, higher elements will only be pushed up until a non-defined elemen... t even if the action also causes changes in other elements.<br/><br/>See Also: the Variables section of the
eveloper that uses it. If you are using Map scene elements in your app, you need a key
from Google that can ... presented if your app uses one or more Map scene elements.
</P>
<P>
Note that the device on which the crea... 's Play Services APK installed, otherwise
the map elements will not function.
</P>
<H4>Variables</H4>
The
nt.<br/><br/>Applies to Button, Text and TextEdit elements only.<br/><br/>The scene must have been created first.<br/><br/>For TextEdit elements, the parameter Selection specifies a part of the
<P>
If this parameter is <B>not</B> checked, HTML elements which generate a popup window, for instance
selection elements in forms, will crash the scene when they are acti
>Array Process</H3><P>Perform an operation on the elements of an array as a group.<br/><br/>Rotate shifts all the elements to left or right, and puts the end one back at th