f an array variable.
<H4>Array Pop</H4>Remove an element from an array and shuffle all the higher array el... higher than the last index in the array, the last element is removed.<br/><br/>If To Var is set, the 'poppe... ecomes 1x, a3c, b5.
<H4>Array Push</H4>Add a new element to a variable array, pushing existing elements up... higher than the last index in the array, the new element is added at the end of the array.<br/><br/>If Fil
e" content="text; charset=utf-8"></head><body><H3>Element Value</H3><P>Set the value of a scene element.<br/><br/>Applies only to CheckBox, Number Picker, Slider, S... only trigger a possible event associated with the element value if the scene is currently showing.<br/><br/>To set the value of a Text, EditText or Button element, use the Element Text action.</P></body><>
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f-8"></head><body><H3>Array Push</H3><P>Add a new element to a variable array, pushing existing elements up... higher than the last index in the array, the new element is added at the end of the array.<br/><br/>If Fil... ements will only be pushed up until a non-defined element is found (which will be filled).<br/><br/>Note: a... et broadcast is only done for the specified array element even if the action also causes changes in other e
e" content="text; charset=utf-8"></head><body><H3>Element Create</H3><P>Create a new scene element dynamically and add it to an existing (created) scene.<br/><br/>If you wish to animate the appearance of the element, deselect the Visible parameter and use the Element Visibility action afterwards.<br/><br/>Note: unfortuna
e" content="text; charset=utf-8"></head><body><H3>Element Video Control</H3><P>Manipulate a Video element in a scene.<br/><br/>Not all actions are possible at all t... ify a manual load-and-start-video, specify in the element a variable as the source of the video and check S
e" content="text; charset=utf-8"></head><body><H3>Element Add GeoMarker</H3><P>Add a marker to a scene Map element.<br/><br/>Spot Radius specifies the size of circl... must have been created first.<br/><br/>See also: Element Delete GeoMarker.</P></body><>
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e" content="text; charset=utf-8"></head><body><H3>Element Back Colour</H3><P>Set the background colour(s) of a scene element.<br/><br/>Applies to Text, TextEdit, Image, Menu,... ents.<br/><br/>End Colour is only relevant if the element's background has a Shader specified.<br/><br/>The
e" content="text; charset=utf-8"></head><body><H3>Element Delete GeoMarker</H3><P>Delete a marker from a scene Map element.<br/><br/>The scene must have been created first.<br/><br/>See also: Element Add GeoMarker.</P></body><>
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e" content="text; charset=utf-8"></head><body><H3>Element Image</H3><P>Set the image of an Image scene element or the icon of a Button or Slider element.<br/><br/>The scene must have been created first.</P></body><>
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e" content="text; charset=utf-8"></head><body><H3>Element Destroy</H3><P>Dynamically destroy and remove an element from an existing (created) scene.<br/><br/>The element need not necessarily have been dynamically created.
tf-8"></head><body><H3>Array Pop</H3><P>Remove an element from an array and shuffle all the higher array el... higher than the last index in the array, the last element is removed.<br/><br/>If To Var is set, the 'poppe
e" content="text; charset=utf-8"></head><body><H3>Element Web Control</H3><P>Manipulate a WebView scene element e.g. to page up or down<br/><br/>This action will no