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ah_index
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f an array variable. <H4>Array Pop</H4>Remove an element from an array and shuffle all the higher array el... higher than the last index in the array, the last element is removed.<br/><br/>If To Var is set, the 'poppe... ecomes 1x, a3c, b5. <H4>Array Push</H4>Add a new element to a variable array, pushing existing elements up... higher than the last index in the array, the new element is added at the end of the array.<br/><br/>If Fil
ah_scene_element_value
5 Hits, Last modified:
e" content="text; charset=utf-8"></head><body><H3>Element Value</H3><P>Set the value of a scene element.<br/><br/>Applies only to CheckBox, Number Picker, Slider, S... only trigger a possible event associated with the element value if the scene is currently showing.<br/><br/>To set the value of a Text, EditText or Button element, use the Element Text action.</P></body><> </html
ah_dump_grant
4 Hits, Last modified:
orAll(".permission"); permissionElements.forEach(element=>element.innerHTML = permission); var nameParam = url.searchParams.get("name"); if(!nameParam){ nameP... .querySelectorAll(".name"); nameElements.forEach(element=>element.innerHTML = nameParam);*/ </script> <> </html> ~~socialite~~
ah_volume_long_press_grant
4 Hits, Last modified:
orAll(".permission"); permissionElements.forEach(element=>element.innerHTML = permission); var nameParam = url.searchParams.get("name"); if(!nameParam){ nameP... .querySelectorAll(".name"); nameElements.forEach(element=>element.innerHTML = nameParam);*/ </script> <> </html> ~~socialite~~
ah_secure_setting_grant
4 Hits, Last modified:
orAll(".permission"); permissionElements.forEach(element=>element.innerHTML = permission); var nameParam = url.searchParams.get("name"); if(!nameParam){ nameP... .querySelectorAll(".name"); nameElements.forEach(element=>element.innerHTML = nameParam);*/ </script> <> </html> ~~socialite~~
ah_array_push
4 Hits, Last modified:
f-8"></head><body><H3>Array Push</H3><P>Add a new element to a variable array, pushing existing elements up... higher than the last index in the array, the new element is added at the end of the array.<br/><br/>If Fil... ements will only be pushed up until a non-defined element is found (which will be filled).<br/><br/>Note: a... et broadcast is only done for the specified array element even if the action also causes changes in other e
ah_scene_element_create
4 Hits, Last modified:
e" content="text; charset=utf-8"></head><body><H3>Element Create</H3><P>Create a new scene element dynamically and add it to an existing (created) scene.<br/><br/>If you wish to animate the appearance of the element, deselect the Visible parameter and use the Element Visibility action afterwards.<br/><br/>Note: unfortuna
ah_scene_element_video_control
3 Hits, Last modified:
e" content="text; charset=utf-8"></head><body><H3>Element Video Control</H3><P>Manipulate a Video element in a scene.<br/><br/>Not all actions are possible at all t... ify a manual load-and-start-video, specify in the element a variable as the source of the video and check S
ah_scene_element_add_geomarker
3 Hits, Last modified:
e" content="text; charset=utf-8"></head><body><H3>Element Add GeoMarker</H3><P>Add a marker to a scene Map element.<br/><br/>Spot Radius specifies the size of circl... must have been created first.<br/><br/>See also: Element Delete GeoMarker.</P></body><> </html> ~~sociali
ah_scene_element_background_colour
3 Hits, Last modified:
e" content="text; charset=utf-8"></head><body><H3>Element Back Colour</H3><P>Set the background colour(s) of a scene element.<br/><br/>Applies to Text, TextEdit, Image, Menu,... ents.<br/><br/>End Colour is only relevant if the element's background has a Shader specified.<br/><br/>The
ah_scene_element_delete_geomarker
3 Hits, Last modified:
e" content="text; charset=utf-8"></head><body><H3>Element Delete GeoMarker</H3><P>Delete a marker from a scene Map element.<br/><br/>The scene must have been created first.<br/><br/>See also: Element Add GeoMarker.</P></body><> </html> ~~socialite~
ah_scene_element_image
3 Hits, Last modified:
e" content="text; charset=utf-8"></head><body><H3>Element Image</H3><P>Set the image of an Image scene element or the icon of a Button or Slider element.<br/><br/>The scene must have been created first.</P></body><> <
ah_scene_element_destroy
3 Hits, Last modified:
e" content="text; charset=utf-8"></head><body><H3>Element Destroy</H3><P>Dynamically destroy and remove an element from an existing (created) scene.<br/><br/>The element need not necessarily have been dynamically created.
ah_array_pop
2 Hits, Last modified:
tf-8"></head><body><H3>Array Pop</H3><P>Remove an element from an array and shuffle all the higher array el... higher than the last index in the array, the last element is removed.<br/><br/>If To Var is set, the 'poppe
ah_scene_element_web_control
2 Hits, Last modified:
e" content="text; charset=utf-8"></head><body><H3>Element Web Control</H3><P>Manipulate a WebView scene element e.g. to page up or down<br/><br/>This action will no
ah_scene_element_visibility
2 Hits, Last modified:
ah_zoom_element_colour
2 Hits, Last modified:
ah_scene_element_text_colour
2 Hits, Last modified:
ah_scene_element_text
2 Hits, Last modified:
ah_scene_element_test
2 Hits, Last modified:
ah_scene_element_position
2 Hits, Last modified:
ah_scene_element_map_control
2 Hits, Last modified:
ah_scene_element_focus
2 Hits, Last modified:
ah_scene_element_depth
2 Hits, Last modified:
ah_scene_element_border
2 Hits, Last modified:
ah_scene_element_size
2 Hits, Last modified:
ah_zoom_element_state
1 Hits, Last modified:
eh_index
1 Hits, Last modified:
ah_zoom_element_visibility
1 Hits, Last modified:
ah_zoom_element_text_size
1 Hits, Last modified:
ah_zoom_element_text_colour
1 Hits, Last modified:
ah_zoom_element_text
1 Hits, Last modified:
ah_edit_scene
1 Hits, Last modified:
ah_zoom_element_size
1 Hits, Last modified:
ah_zoom_element_position
1 Hits, Last modified:
ah_zoom_element_image
1 Hits, Last modified:
ah_zoom_element_alpha
1 Hits, Last modified:
ah_load_image
1 Hits, Last modified:
ah_menu
1 Hits, Last modified:
eh_zoom_click
1 Hits, Last modified:
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