oid-notifier/
<H4>Array Clear</H4>Remove all the elements of an array variable.
<H4>Array Pop</H4>Remove an element from an array and shuffle all the higher array elements down to fill the gap.<br/>If Position is higher than the last index in the array, the last element is removed.<br/><br/>If To Var is set, the 'poppe
f-8"></head><body><H3>Array Push</H3><P>Add a new element to a variable array, pushing existing elements upwards to make space if necessary.<br/><br/>If Position is... higher than the last index in the array, the new element is added at the end of the array.<br/><br/>If Fill Spaces is specified, higher elements will only be pushed up until a non-defined eleme
e" content="text; charset=utf-8"></head><body><H3>Element Value</H3><P>Set the value of a scene element.<br/><br/>Applies only to CheckBox, Number Picker, Slider, Spinner and Toggle elements.<br/><br/>For a CheckBox, value should be 0 (off... only trigger a possible event associated with the element value if the scene is currently showing.<br/><br/
e" content="text; charset=utf-8"></head><body><H3>Element Create</H3><P>Create a new scene element dynamically and add it to an existing (created) scene.<br/><br/>If you wish to animate the appearance of the element, deselect the Visible parameter and use the Element Visibility action afterwards.<br/><br/>Note: unfortuna
e" content="text; charset=utf-8"></head><body><H3>Element Text</H3><P>Set the text of a scene element.<br/><br/>Applies to Button, Text and TextEdit elements only.<br/><br/>The scene must have been created first.<br/><br/>For TextEdit elements, the parameter Selection specifies a part of the
e" content="text; charset=utf-8"></head><body><H3>Element Back Colour</H3><P>Set the background colour(s) of a scene element.<br/><br/>Applies to Text, TextEdit, Image, Menu, Oval and Rectangle elements.<br/><br/>End Colour is only relevant if the element's background has a Shader specified.<br/><br/>The sc
e" content="text; charset=utf-8"></head><body><H3>Element Image</H3><P>Set the image of an Image scene element or the icon of a Button or Slider element.<br/><br/>The scene must have been created first.</P></body><>
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e" content="text; charset=utf-8"></head><body><H3>Element Text Colour</H3><P>Set the text colour of a scene element<br/><br/>Applies only to Button, Text and TextEdit elements.<br/><br/>The scene must have been created first
e" content="text; charset=utf-8"></head><body><H3>Element Depth</H3><P>Set the depth of the specified element in the scene relative to all the other elements.</P></body><>
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e" content="text; charset=utf-8"></head><body><H3>Element Delete GeoMarker</H3><P>Delete a marker from a scene Map element.<br/><br/>The scene must have been created first.<br/><br/>See also: Element Add GeoMarker.</P></body><>
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e" content="text; charset=utf-8"></head><body><H3>Element Destroy</H3><P>Dynamically destroy and remove an element from an existing (created) scene.<br/><br/>The element need not necessarily have been dynamically created.
e" content="text; charset=utf-8"></head><body><H3>Element Border</H3><P>Set the width and colour of an element's border.<br/><br/>Applies to Text, TextEdit, Image, Menu, Oval and Rectangle elements.<br/><br/>The scene must have been created first